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libkdegames

KGameConnectDialog Class Reference

Dialog to ask for host and port. More...

#include <kgameconnectdialog.h>

Inherits KDialogBase.

List of all members.


Signals

void signalNetworkSetup ()

Public Member Functions

 KGameConnectDialog (TQWidget *parent=0, int buttonmask=Ok|Cancel)
void setHost (const TQString &host)
TQString host () const
void setPort (unsigned short int port)
unsigned short int port () const
void setDefault (int state)

Static Public Member Functions

static int initConnection (unsigned short int &port, TQString &host, TQWidget *parent, bool server=false)

Detailed Description

Dialog to ask for host and port.

This Dialog is used to create a game. You call initConnection(port, TQString::null, parent, true) to create a network game (as a server) or initConnection(port, host, parent) to join a network game.

Author:
Andreas Beckermann <b_mann@gmx.de>

Definition at line 116 of file kgameconnectdialog.h.


Member Function Documentation

int KGameConnectDialog::initConnection ( unsigned short int &  port,
TQString &  host,
TQWidget *  parent,
bool  server = false 
) [static]

Shows a dialog to either connect to an existing game or to create a server game, depending on user's choice.

Parameters:
port The port the user wants to connect to.
host The host the user wants to connect to. Will be TQString::null if server game is chosen
parent The parent of the dialog
server True to create a network game per default, false to join a game by default

Definition at line 230 of file kgameconnectdialog.cpp.

void KGameConnectDialog::setHost ( const TQString &  host  ) 

Parameters:
host The host to connect to by default

Definition at line 260 of file kgameconnectdialog.cpp.

TQString KGameConnectDialog::host (  )  const

Returns:
The host to connect to or TQString::null if the user wants to be the MASTER

Definition at line 250 of file kgameconnectdialog.cpp.

void KGameConnectDialog::setPort ( unsigned short int  port  ) 

Parameters:
port The port that will be shown by default

Definition at line 265 of file kgameconnectdialog.cpp.

unsigned short int KGameConnectDialog::port (  )  const

Returns:
The port to connect to / to listen

Definition at line 255 of file kgameconnectdialog.cpp.

void KGameConnectDialog::setDefault ( int  state  ) 

Specifies which state is the default (0 = server game; 1 = join game).

Parameters:
state The default state. 0 For a server game, 1 to join a game

Definition at line 270 of file kgameconnectdialog.cpp.


The documentation for this class was generated from the following files:
  • kgameconnectdialog.h
  • kgameconnectdialog.cpp

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