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  • KNetwork
  • KNetwork::KStreamSocket
Signals | Public Member Functions | Friends

KNetwork::KStreamSocket Class Reference

Simple stream socket. More...

#include <kstreamsocket.h>

Inheritance diagram for KNetwork::KStreamSocket:
KNetwork::KClientSocketBase TQObject KNetwork::KActiveSocketBase TQIODevice KNetwork::TDESocketBase KNetwork::TDEBufferedSocket

List of all members.

Signals

void timedOut ()

Public Member Functions

 KStreamSocket (const TQString &node=TQString::null, const TQString &service=TQString::null, TQObject *parent=0L, const char *name=0L)
virtual ~KStreamSocket ()
int timeout () const
int remainingTimeout () const
void setTimeout (int msecs)
virtual bool bind (const TQString &node=TQString::null, const TQString &service=TQString::null)
virtual bool bind (const KResolverEntry &entry)
virtual bool connect (const TQString &node=TQString::null, const TQString &service=TQString::null)
virtual bool connect (const KResolverEntry &entry)

Friends

class TDEServerSocket
class TDEBufferedSocket

Detailed Description

Simple stream socket.

This class provides functionality to creating unbuffered, stream sockets. In the case of Internet (IP) sockets, this class creates and uses TCP/IP sockets.

Objects of this class start, by default, on non-blocking mode. Call setBlocking if you wish to change that.

KStreamSocket objects are thread-safe and can be used in auxiliary threads (i.e., not the thread in which the Qt event loop runs in). Note that TDEBufferedSocket cannot be used reliably in an auxiliary thread.

Sample usage:

   TQByteArray httpGet(const TQString& hostname)
   {
     KStreamSocket socket(hostname, "http");
     if (!socket.connect())
       return TQByteArray();
     TQByteArray data = socket.readAll();
     return data;
   }

Here's another sample, showing asynchronous operation:

  DataRetriever::DataRetriever(const TQString& hostname, const TQString& port)
    : socket(hostname, port)
  {
    // connect signals to our slots
    TQObject::connect(&socket, TQT_SIGNAL(connected(const KResolverEntry&)),
                     this, TQT_SLOT(slotSocketConnected()));
    TQObject::connect(&socket, TQT_SIGNAL(gotError(int)),
                     this, TQT_SLOT(slotSocketError(int)));
    TQObject::connect(&socket, TQT_SIGNAL(readyRead()),
                     this, TQT_SLOT(slotSocketReadyToRead()));
    TQObject::connect(&socket, TQT_SIGNAL(readyWrite()),
                     this, TQT_SLOT(slotSocketReadyToWrite()));

    // set non-blocking mode in order to work asynchronously
    socket.setBlocking(false);

    // turn on signal emission
    socket.enableRead(true);
    socket.enableWrite(true);

    // start connecting
    socket.connect();
  }
See also:
KNetwork::TDEBufferedSocket, KNetwork::TDEServerSocket
Author:
Thiago Macieira <thiago@kde.org>

Definition at line 97 of file kstreamsocket.h.


Constructor & Destructor Documentation

KStreamSocket::KStreamSocket ( const TQString &  node = TQString::null,
const TQString &  service = TQString::null,
TQObject *  parent = 0L,
const char *  name = 0L 
)

Default constructor.

Parameters:
node destination host
service destination service to connect to
parent the parent TQObject object
name name for this object

Definition at line 53 of file kstreamsocket.cpp.

KStreamSocket::~KStreamSocket (  )  [virtual]

Destructor.

This closes the socket.

Definition at line 67 of file kstreamsocket.cpp.


Member Function Documentation

bool KStreamSocket::bind ( const TQString &  node = TQString::null,
const TQString &  service = TQString::null 
) [virtual]

Binds this socket to the given nodename and service, or use the default ones if none are given.

In order to bind to a service and allow the operating system to choose the interface, set node to TQString::null.

Reimplemented from KClientSocketBase.

Upon successful binding, the bound signal will be emitted. If an error is found, the gotError signal will be emitted.

Note:
Due to the internals of the name lookup and binding mechanism, some (if not most) implementations of this function do not actually bind the socket until the connection is requested (see connect). They only set the values for future reference.

This function returns true on success.

Parameters:
node the nodename
service the service

Implements KNetwork::KClientSocketBase.

Definition at line 96 of file kstreamsocket.cpp.

virtual bool KNetwork::KStreamSocket::bind ( const KResolverEntry &  entry  )  [inline, virtual]

Reimplemented from KClientSocketBase.

Connect this socket to this specific address.

Unlike bind(const TQString&, const TQString&) above, this function really does bind the socket. No lookup is performed. The bound signal will be emitted.

Reimplemented from KNetwork::KClientSocketBase.

Definition at line 176 of file kstreamsocket.h.

bool KStreamSocket::connect ( const KResolverEntry &  entry  )  [virtual]

Unshadowing from KClientSocketBase.

Reimplemented from KNetwork::KClientSocketBase.

Definition at line 192 of file kstreamsocket.cpp.

bool KStreamSocket::connect ( const TQString &  node = TQString::null,
const TQString &  service = TQString::null 
) [virtual]

Reimplemented from KClientSocketBase.

Attempts to connect to the these hostname and service, or use the default ones if none are given. If a connection attempt is already in progress, check on its state and set the error status (NoError, meaning the connection is completed, or InProgress).

If the blocking mode for this object is on, this function will only return when all the resolved peer addresses have been tried or when a connection is established.

Upon successfully connecting, the connected signal will be emitted. If an error is found, the gotError signal will be emitted.

This function also implements timeout handling.

Parameters:
node the remote node to connect to
service the service on the remote node to connect to

Implements KNetwork::KClientSocketBase.

Definition at line 108 of file kstreamsocket.cpp.

int KStreamSocket::remainingTimeout (  )  const

Retrieves the remaining timeout time (in milliseconds).

This value equals timeout() if there's no connection in progress.

Definition at line 78 of file kstreamsocket.cpp.

void KStreamSocket::setTimeout ( int  msecs  ) 

Sets the timeout value.

Setting this value while a connection attempt is in progress will reset the timer.

Please note that the timeout value is valid for the connection attempt only. No other operations are timed against this value -- including the name lookup associated.

Parameters:
msecs the timeout value in milliseconds

Definition at line 88 of file kstreamsocket.cpp.

void KNetwork::KStreamSocket::timedOut (  )  [signal]

This signal is emitted when a connection timeout occurs.

int KStreamSocket::timeout (  )  const

Retrieves the timeout value (in milliseconds).

Definition at line 73 of file kstreamsocket.cpp.


The documentation for this class was generated from the following files:
  • kstreamsocket.h
  • kstreamsocket.cpp

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