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Trinity API Reference
interfaces
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tdemediaplayer
player.h
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// Copyright (C) 2002 Neil Stevens <neil@qualityassistant.com>
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// THE AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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// AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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// Except as contained in this notice, the name(s) of the author(s) shall not be
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// used in advertising or otherwise to promote the sale, use or other dealings
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// in this Software without prior written authorization from the author(s).
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#ifndef KMEDIAPLAYERPLAYER_H
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#define KMEDIAPLAYERPLAYER_H
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#include <tdeparts/part.h>
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#include <tdemediaplayer/playerdcopobject.h>
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#include <tdemediaplayer/view.h>
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namespace
KMediaPlayer
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{
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class
KDE_EXPORT
Player
:
public
KParts::ReadOnlyPart
,
public
PlayerDCOPObject
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{
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Q_OBJECT
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public
:
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Player
(TQObject *parent,
const
char
*name);
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Player
(TQWidget *parentWidget,
const
char
*widgetName, TQObject *parent,
const
char
*name);
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virtual
~
Player
(
void
);
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virtual
View
*view(
void
) = 0;
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public
slots:
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virtual
void
pause(
void
) = 0;
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virtual
void
play(
void
) = 0;
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virtual
void
stop(
void
) = 0;
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virtual
void
seek(
unsigned
long
msec) = 0;
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public
:
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virtual
bool
isSeekable(
void
)
const
= 0;
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virtual
unsigned
long
position(
void
)
const
= 0;
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virtual
bool
hasLength(
void
)
const
= 0;
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virtual
unsigned
long
length(
void
)
const
= 0;
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public
slots:
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void
setLooping(
bool
);
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public
:
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bool
isLooping(
void
)
const
;
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signals:
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void
loopingChanged(
bool
);
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public
:
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enum
State
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{
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Empty
,
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Stop
,
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Pause
,
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Play
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};
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int
state(
void
)
const
;
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signals:
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void
stateChanged(
int
);
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protected
slots:
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void
setState(
int
);
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private
:
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bool
currentLooping;
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State currentState;
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struct
Data;
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Data *d;
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};
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}
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#endif
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